Re: Ermor themes, too strong?
A nation can be as powerful as they want and still not be unbalancing to Dominions2 as a whole. It can seem unfairly balanced in one game such as Ermor vs Ulm.
But as long as Marignon is a selectable nation, Ermor is not an automatic winner. Marignon doesnt have the problem of investing in more priests than they can use later. They almost cant avoid making lots of priests. And fire magic. For as powerful as Ermor seems, Marignon is an equal in exactly the right areas. But then, Marignon has trouble going against Ulm.
So balance is achieved. Not in nation against nation (to do that would require that all pieces be equal but just with different colors like a game of chess or risk). Ermor is a threat to Ulm, while Ulm can roll over Marignon, and Marignon can bLast Ermor (rock, paper, scissors). It gets deeper than that of course with 17 nations (and another on the way) but the basis is there. Any of the nations can seem out of balance against certain nations, but have another nations seem almost ready-built to counter their best tactics. Pros and Cons.
Oh yeah, and I agree. Norfleet, that is an excellent write-up on Ermor.
[ April 10, 2004, 13:27: Message edited by: Gandalf Parker ]
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