Re: AI Difficulty Setting Question
Im not sure that it matters. The difficulty levels only give the AI a number of spending points for making the pretender. So an easy_AI gets less than a human player to spend on their god. And normal is equal to human players. The higher settings get extra points to spend on pretender/scales/castle. The AI's all play the same once the starting choices are made.
So I guess you could say that a human player turned over to the computer is "set" to normal AI.
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