Re: Light Infantry... what the ****
I'm sure more tactical options like "Fire for X turns and flee", and "Fire For X turns then stay behind troops" would make them good at softening up the opposition for your core forces to take on. "Advance and Fire" would possibly make Light Cavalry something more than just weak,expensive archers. They would advance and fire until they fight melee.
Edit: I don't think having the fastest army choose terrain would be a good idea. I mean, where could you find a marsh in the desert of "You're screwed, there's no supplies here [203]"?
[ April 15, 2004, 20:40: Message edited by: HotNifeThruButr ]
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