Re: "AI Balance" mod idea - feedback appreciated !
mmmh, can we keep focused on what the players can do, without waiting for the devs, in improving the AI? A perfect AI ok, but in 2071 it will be a bit late.
So back to topic, I would goes as far as propose as the boosted AI dont consider resources as a limitation: all units cost only one resource, the limitation deriving from his gold income, and thats it. This way, the capitol would be enough to churns out tons of units, *if gold is here*. As I'm pretty confident the AI is not cute enough to understand that a light infantry (10 gold 1 res) is even more crappier in the new system compared to a HI (10 gold, 1 res), you can be sure we will still see plenty of light national units, threading with the usual hords of recruited independants.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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