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Old April 16th, 2004, 07:07 AM
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Default Re: Clams overpowered?

I know nothing about modding, so this may not be feasible but ...

Why don't we just make a mod that downpowers the VQ and alters the cost of clams? I'm sure that games started with such a mod would have no trouble getting players, and Norfleet would be left free to continue over-running people willing to play in his games.
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