
April 16th, 2004, 09:39 AM
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Major General
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Join Date: Jan 2004
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Re: Clams overpowered?
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Originally posted by HotNifeThruButr:
Raising cost sounds really nice, that way, you don't have hordes of clams spawning more and more clams like demon-rabbit-aphrodisiac-cracked up-clams
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It'd be nice. It would seperate out the mere wannabes from the true investors. But it's still easier to counter clams by making sure anyone who makes one gets eaten by a horror. The more clams you make, the more hammers you lose when your clammers are eaten by horrors. There are few normal mages, with any kind of bodyguards, that can withstand horror attacks.
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