Thread
:
MP with mods
View Single Post
#
4
April 14th, 2004, 11:21 PM
Tuna-Fish
Corporal
Join Date: Feb 2004
Location: Finland
Posts: 124
Thanks: 0
Thanked 0 Times in 0 Posts
Re: MP with mods
BUT it will be activated (and the not-used mods deactivated) automately: All you need to take care of is that you make your pretender with right mods activated, and that you have the mods in your dom2\mods\ directory when playing.
Tuna-Fish
View Public Profile
Send a private message to Tuna-Fish
Find all posts by Tuna-Fish