
April 15th, 2004, 06:16 PM
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Sergeant
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Join Date: Apr 2004
Location: In your mind
Posts: 264
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Re: If you could create a unit...
Quote:
Originally posted by Thilock_Dominus:
A C'tis cavalry'ish thing. Something in between light and heavy cavalry. The C'tis will be riding on green big poisonious lizards. I'd made the animation and done some scripting, but I need illwinter to release script codes to change themes, I called it 'The Marsh riders'. Not specific original name but it fit nicely
Also a Draconis race to play with like they have in age of wonders series (don't hit me for that statement ) would be nice.
Thilock
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That'd be doable, you can have the flamer breathing fire like Fire Drakes, chargers acting like cavalry, slithers turn into scouts/assassins of some sort, elders become Air and something mages and Flyers become some sort of flying attacking. Hydras become... hydras. You've also got your heroes done for you.
Orc Shield Bearer
Abilities: -2 encumbrance, +2 morale, -6 atk skill, +2 def, causes poison when attacked with short weapons, double patrol effectiveness, 1/2 pillage effectiveness.
Cost: 9 gold, 28 resources
Equipment:
Gauntlet - -1 dam, 0 atk, 2 def, 0 length
Tower Shield - 4 prot, 3 def, 2 enc
Spiked crude mail - 13 prot, -2 atk, -2 def, 5 enc
Description: Shield Bearers are trainees that show an aptitude for survival and taking damage. This is measured by the amount and size of scars that a trainee survives in his first battle. While Shield Bearers aren't trained to inflict much hurt on the enemy, they can strike back with a heavy ironclad hand. Shield Bearers are often put in the Chest, the protector of the Heart.
Edit: Shield bearers now have a bonus in patrol and penalty in pillage
[ April 15, 2004, 23:35: Message edited by: HotNifeThruButr ]
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