
April 15th, 2004, 11:51 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Thinking about supply - some proposals
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Originally posted by LintMan:
My thought: reduce the cost to 10 gems, and make them const-6 (if it isn't there now).
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I'm pretty sure that they are supposed to be less effective, since they are construction 2, while wineskins are construction 6.
Quote:
4) Preferably to (just) fixing the magic supply methods, I'd like to see a non-magic-item solution that echoes how real armies would deal with supply:
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In this particular time period, most of that involved living off the supplies you could find directly around you.
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- No nature gems required
- No nature mages required to forge large quantities of endless wine bags.
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This is one of the major advantages of nature magic, so you'd be seriously weakening it by providing other avenues for supply generation.
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