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Old April 16th, 2004, 07:40 PM

Norfleet Norfleet is offline
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Default Re: Vastness in combat?

Quote:
Originally posted by von_Schmidt:
Throw in combat after GOR; and the V decides to use his (un-)amazing level 3 Astral spells instead of his much more effective sounding natural weapons. Both when set to orders NONE and CAST SPELLS.
This surprises you? You told him to cast spells, and you're surprised he does it?

The "no orders" option defaults to "Stay behind troops" for commanders, which tends to mean "cast spells".

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So I decide to set it to FIRE WEAPONS - no go.
Attack rearmost - no go.
He didn't shoot? My Vastnesses always shoot when set on fire weapons. That's not normal behavior.

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My question: how can I get the Vastness to use his 4x, 100 range, 100 accuracy, deadly sounding (not seen it yet tho!) personal weapons (forgot the description of those...)?
If you want him to mindbLast, he should be set to "Fire". MindbLasting is a little underwhelming as of late, though, as with the paralyze bug fix, it was found that mindbLasts have a really craptastic duration.

[ April 16, 2004, 18:41: Message edited by: Norfleet ]
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