
April 19th, 2004, 05:09 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Vampire Queen mod
Quote:
Originally posted by Norfleet:
The problem with raising any costs is that you'll sabotage any games that presently exist:
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One could always make a new unit that looks identical to the current one with a different ID number, and replace the one in the pretender choice screen with the new VQ.
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