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Old April 19th, 2004, 10:20 PM
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Default Re: Suggestions to improve the Water Magic discipline

Quote:
Originally posted by Kristoffer O:
quote:
Originally posted by PvK:

I bet a group quickness high-level water spell that cost water gems would be an effective addition.

It is called 'quickening' alt lvl 8, area 5
Sounds wicked, assuming it gives the +3/+3, +AP, and multiple attacks. You guys sure Water needs help?

Edit: I guess you do have to survive to Alt level 8, though.

PvK

[ April 19, 2004, 21:21: Message edited by: PvK ]
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