Re: adding debuffs?
Along this line, I was thinking of something that would be neat and thematic to add to Dominions.
Why not give Curse effects to Unholy Priests, the same as Bless effects but inverted. Obviously, these would affect your opponent instead of your own units.
Most of the Paths (Fire/Water/Astral/Blood) would be easy to emulate (at least the base bonus). I don't know if you could code the Air one easily (Missile Attraction, like a 3E hit chance?), and the Earth one should be pretty easy. Nature would be _weird_, as would Death.
What I would suggest for a Death curse would be to lower _any_ aura effect the target have. Principally, Fear/Standard/Awe.
For the level 9 'curses', you could use a few interesting things. Level 9 Blood could be the healing of an affliction for anyone that killed the cursed unit. Level 9 Air could be reduction of Shock Resistance, etc.
Of course, this would benefit mainly Ermor, but Desert Tombs and any Death nation _could_ benefit, given time.
Just some thoughts.
Bayushi Tasogare
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Scott Hebert
Gaming Aficionado
Modding Beginner
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