The piracy protection mentioned in the "spyware" thread is different than the cheat protection. The piracy protection seems to try and keep people from playing in multiplayer games with CD-keys that are known to be abused. (Im guessing mostly based on the conversations)
The cheat protection was because it was possible to create gods which were impossible for players to use, and use them in multiplayer games. Now if Man has a god which the present Version of the game doesnt allow you, it sends a message to all the players saying "Man has cheated" and then changes that god to a generic no magic unit.
The button on the menu to allow that cheat-protection to be turned on and off is because some maps (like some of mine) specifically created gods which they wanted the players to use but the game stated refusing that.
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[ April 21, 2004, 16:27: Message edited by: Gandalf Parker ]