Re: Waiting For Game Info Hangs
Quote:
Originally posted by Johan K:
It turns out that it is indeed a single function that hasn't got its close converted to closesocket. The windows code is a copy and paste from the unix code where the close call is used. That might explain the 'temp file bug' in windows too I think.
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Run! Run and Hide Johan. I'll cover you.
You are becoming the experienced expert on "runs on other operating systems, then theres Windows" bugs. A Windows programming guru. You will get pestered by other developers. 
[ April 24, 2004, 13:36: Message edited by: Gandalf Parker ]
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