
April 28th, 2004, 06:47 PM
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Re: Carrion Woods Reanimations
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Originally posted by Kristoffer O:
Reanimations
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Slightly quicker, though not better. Using a Carrion Lord to Reanimate still seems like an exercise in futility.
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Dominion based reanimation
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This has been another minor increase I haven't seen much in the way of making this work. I also haven't seen any leaders reanimated to drag over some of these Manikins for free.
I have not seen this change at all, they are still on par with skeletons as far as getting destroyed enmasse.
To be quite honest Manikins rarely are able to survive long enough to gauge this.
Did not notice a difference with these.
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Research - reanimate trade off
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Still nearly crippling slow even with Magic 3. If you don't recruit a Dryad every turn and get a secondary fortress or find a Library you will be behind most other nations except those in Drain enviroment.
Much better than it was, still nowhere near either Theme of Ermor, which is a good thing. Maybe an idea or suggestion to make the reanimation fall more in line as the game progresses is to have provinces under CW Dominion revert to Forest after a period of time. Thus increasing it's overall ability to produce more and more free manikins.
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