
April 23rd, 2004, 09:41 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
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Re: Wish ... Berserk ... Gems ... ???
Quote:
Originally posted by LintMan:
I believe that only 1-2 of my transformations had any magic ability at all afterwards. So for me, Transformation seemed like a good way to spend nature gems to transform a mage into a foul spawn which may or may not have magic ability.
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Those foul spawns of yours probably had had their minds damaged (ie feeble minded), and that would be why they wouldn't show any magic. Heal them, and they cast spells all right. Or?
My experience has been different. In a still ongoing MP I put six druids to cast that one (hey, I just wanted to see how it works and _at_that_time_ wasn't yet fighting against the top-2 duo alone ) and got one foul spawn (with feeble mindness), two or three chimeiras, and the rest were bog beasts and an ice drake. Quite nice, though Luck 3 -dominion might have had something to do with that.
Only then I noted that all of those had far more HPs than my regular troops and thus were the first targets to paralyze spell all my opponents are _so_ fond of using.
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