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Old April 24th, 2004, 08:11 PM

Norfleet Norfleet is offline
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Default Re: 2.11 Friendly Fire behaviour

I think the fundamental drawback here is that in the battle, the combat AI really doesn't have any sense of objectives or priorities: Obviously, the targets that would be picked would be different depending on whether your objective was to simply drive the enemy from the field while taking as few losses of your own as possible, or to prioritize killing as many as possible.
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