Re: Tournaments - help needed
The problem is coming up with a good format for a tournament that doesn't unreasonably favour one or other nation, and still lets people play Dominions 2.
It would be stupid to have each tournament game Last 200 turns, it would be annoying if Ulm became the only nation to ever win, and it would be sad if we lost the cooler spells that you get a bit later in the game because of a limit.
A 40 turn limit sounds reasonable, though this is still over a month at 1 turn/day.
I'd suggest accelerated settings to make it possible to bring powerful magic in meaningfully within the short turn limit.
Fast Research is obvious, perhaps also starting with more than 1 province, to accelerate the start of the game.
Perhaps people more experienced than I can suggest other settings which would help balance the races, given fast research, a few starting provinces, and a 40 turn limit.
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