Re: Paper, Rock, Marignon!
I think that it's a combination of the factors: Ermor *DOES* have a large scare factor that tends to intimidate players: As a result, they'll often drop everything to gang up on Ermor.
Unfortunately, this tends to actually stunt their ability to learn how to ACTUALLY deal with the problem, since they come to see the dogpile manuever as their most effective solution. Then they complain that Ermor is overpowered because it requires a dogpile of everyone vs. Ermor to defeat.
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