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Old May 1st, 2004, 04:55 AM
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Cainehill Cainehill is offline
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Default Re: Paper, Rock, Marignon!

Quote:
Originally posted by Mardagg:
Wasnt the topic about Marignon...oh well

[...]Especially in large games,where everyone has to plan for longterms,everyone knows,that an early attack on Ermor will severely hamper his own expansion(maybe getting gems,but no income;producing more priests/researching special spells/producing special troops which may become quite useless afterwards)compared to others who wage war against "Normal "nations or only indies.
Putting things back on topic with Marignon ... I'd say almost half the nations in the game at least have themes where it doesn't hurt them at all to build up the priests to fight Ermor.

Marignon : Priests who can cast Holy Pyres, who are very solid mages, or who only have Fire-1 but can cast fanaticism.

Vanheim : Priests who are mini-SCs with the right equipment, who can also cast lightning and other air spells.

Pangaea : Dryads who are stealth preachers which also have nature magic and are the nations most cost efficient researchers.

Pythium, Serpent Cult : Mage priests. Base Pythium is even better with its _huge_ combined priest / mage commanders.

Atlantis : Very beefy fairly cheap combat Consorts, and beefy fanaticism casting Coral Queens.

Abyssia : Anathemants and Demonbreds - priests with good fire magic, flying, etc.

Arcos : Priestesses with nature magic, research, and healing.

Man : Last of the Tuatha theme has great commanders with priest abilities, Sidhe and Tuatha.

C'tis : No one ever got crucified for hiring a Lizard King (Priest 4).

Caelum : Stealthy flying priestly Seraphines.

Jotunheim : Huge Jotun Herses / Godes : Sacred Priestly mini-SCs. And Neifel Giants are obscene, with their theme.

R'lyeh : Priest 3s with Sorcery _and_ a random magic pick? What's to regret building?

Mictlan : Ouch! I've never played them - but good level (P3/P4) priests, most of whom have blood, and who additionally have lvl 2 Fire, Water, Astral, or Nature magic?

T'ien C'hi : Their mages are priests. All Ermor does is get the mages into the HoF.

That's an awful lot of nations / themes that don't lose anything in the long run for having to recruit priests to combat Ermor, imo.
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