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Old May 2nd, 2004, 06:42 AM

Cohen Cohen is offline
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Default Re: Humanoid Pretenders are too expensive

I'm up for empowering the humans pretenders ...
I like to play a lot with them ... but how to say ... what do you think when they become killed from a "seeking arrow"?
A pretender god not so godly.

They've no skill in combat.
And effectively haven't that great advantage on other Gods cause lower starting Dominion and no starting path ...

I'll change to ALL pretenders New Path Cost and Magic Level acquiring is different.

Simply the 1st level added to the chassis base is New Path Cost.
The second level is New Path Cost*2, or 3/2.
The third should be New Path Cost*3, or 2.

And so on.
Reviewing all the New Paths Costs this should be nice ... even if this idea is similar to those of the % costs.
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This is for what concern Magic.
The other problem is their phisical weakness.
Immortality should be fine ... but perhaps too strong.

Because they're often Rainbow ... they'll lose a lot of Magic by Death. I'll grant immunity to this.
However they're still killed easily.
Cause they're weak and not prepared to Hand to Hand, I suggest only a little improvement in their stats. And that all should have a magic defence from rituals like seeking arrows, and so on. Probably they're skilled in magic ... so on if they've at least the same magic level of the ritual casted [or of the Caster] (ie 3 air for the Magic Arrow, or more if a more powerful air mage has casted) they "dispel it automatically" ...
This is to choose if only those targetting them, or the province (mmm the arrow probably is heading to someone near him or he can perceive the spell incoming.). In that case the human pretender should be a sort of mobile Air Dome.

Alternative ^^ House Rule: All human Pretenders.
(however seeking arrows, horrors, earth elementals and so on kills them easily unless in late game ... wish for power, total item equipped and so on)
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Reducing only the starting cost wouldn't help at all ... having 20 30 points more? What's that ... 1 magic level more or 1 dominion level more ... too small.
_________________________________________________E diting after having read the post above.
The VQ base cost doesn't matter for Ermor til he can earn 600 points from bad scales ^^ and Mictlan too ...

[ May 02, 2004, 05:52: Message edited by: Cohen ]
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