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Old May 3rd, 2004, 09:59 PM

Blitz Blitz is offline
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Default Re: Possible way out of the V.Q. Problem

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I see it as popular hysteria. People HEAR that the VQ is overpowered, usually because somebody loses his entire army to one and starts a *****fest on the forums. Everyone else sees, "I gotta get me one of these", and tries it. And indeed, it's very effective against anyone who has no clue how to counter, but once they meet somebody who knows how to counter it, and they don't know how to respond to it, they're going to walk away very disappointed with their no-magic VQ.

- Norfleet
Anyone else notice that the biggest defenders of the VQ are the ones that play her in almost every game? Yes, I'm aware that you probably know more ways to deal with this nuisance than most, having spent significant time playing her.

The point you are either missing, or ignoring because adressing it would change the way you "like to play" is this: Just because you can handle something does not mean it's not overpowered when taken in the context of the game. Your arguments sound a lot like someone who is arguing that longbows are not better than slingers by pointing out the weaknesses of longbows. The frailties of longbowmen do not change the fact that they are, in every respect superior to a slinger, so much so that no Man player will ever buy a slinger.

I do not want to personally attack you Norfleet, I'm rather new here and I don't try to start flamewars... but ask yourself this. Would you use the same VQ chassis if it cost 150 points instead of 110? I suspect the answer is yes. Would you still use her if she lost a misc slot? Probably. Idealy this game should be so well balanced that losing any of her attributes would make another unit superior, this clearly isn't the case with the VQ. Losing flying won't make the lich better. Losing immortality won't make her less useful than the ghost king.

That's the problem with your favorite chassis Norfleet. She's too cheap for what she does. Immortality, Earthrealness, Flying, Life drain, Cold resistance, poison resistance, fear, regeneration, stealth. Take ANY of that away and she's still a steal at 110 points... and that my friend is the problem, not the inability of players to kill her on turn 40.
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