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Old May 4th, 2004, 07:04 AM

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Default Re: Dev Thinking on Balance?

Quote:
Originally posted by Pirateiam:
A "good" Beta testers job is also to take ideas, constructive criticism and possible problems that players (customers) have possibly uncovered and put them to tests with an open mind. It is not to degrade ideas and take a better than thou attitude. I have an open mind, run some test games with betas and come back with a fair conclusions. If this is not currently being done for Ilwinter you are not doing your job. Please refrain from throwing the "newbie" slam around also it does not reflect well on you.
You assume this hasn't been done, as if a month ago when it surfaced it wasn't given a few preliminary tests. Or if it wasn't tested when it was first created in Dom2. I don't have to take ideas to IW, because IW reads these Boards. If a Beta Tester thinks something is a good idea (like say Arralen's Pangaea Mod) then they will try to lean on it to see if the Developers would like it.

If you'd like to assume that Beta Testers only put their own feelings and don't take both sides, there is nothing anyone will say that will convince you otherwise. It's not a them vs you, it's a concentrated effort.

You also have to look at it from IW's point of view. Maybe they don't think there is a problem or there is enough reasonable doubt to not make whatever changes happen to be foaming at the mouth. All KO has to say is "Thematic" and if it's set, it doesn't matter how many arguments you throw at it, it is thematic to him and it's his game and I respect that. If I have a real problem with it, you can Mod it.

[ May 04, 2004, 06:05: Message edited by: Zen ]
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