
May 4th, 2004, 07:08 AM
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Re: Dev Thinking on Balance?
Quote:
Originally posted by Zapmeister:
quote: If they are playing VQ's to win and they don't, does that mean that it isn't the design's fault but the player?
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Certainly. But if the popularity continues over a period of time (which I believe it has) then it means they probably are winning.
And even if it doesn't, the persistent popularity is a problem in itself, regardless of what causes it, because it reduces the diversity of pretenders in the game. If you're saying that the Pretender selection for competitive games is slimmer than the actual selection of Pretenders, both Human and Monster, then I agree with you 100% and have from the beginning. That doesnt mean I think you should nerf all the Pretenders above the standard or middle ground, but make other pretenders more competitive friendly.
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