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				May 5th, 2004, 12:56 AM
			
			
			
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 Sergeant |  | 
					Join Date: Apr 2004 
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				 Re: The Ghost King 
 
	Crud. That was the whole idea. I just played a whole game against the AI where my GK never picked up one affliction. Guess that was just luck. I guess that explains why my Wraith Lord never healed either heh.Quote: 
	
		| The GK really doesn't play to Arcoscephale's strengths: Priestesses can't remove afflictions for undead units such as the GK, so you'll still have to pursue conventional affliction removal aggressively. |  
 
 
	Well the idea was that if the GK died somehow it wouldn't be completely useless. I'm kind of used to a "half rainbow" mage with arco (F3 W3 E3 A3 S5), this was my attempt at a hybrid SC/Rainbow without totally destroying scales.Quote: 
	
		| Why Water 3, though? Is it for site searches/clam hoarding? Because I would think knocking that down to 1 and bringing Fire up to 2 (Phoenix Pyre)... would make him more of a force against other SC's in the late game... and cost almost exactly the same amount (gotta love 20 point paths). |  
 But losing the affliction removal really changes things. I'd probably be better off with a Wurm or a Nata if I went the SC route. Sadly this all but closes the death path when playing Arco. Ironic that my favorite race (Arco) and magic path (death) are not compatible.
			
			
			
			
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