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Old May 25th, 2001, 06:08 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Crew Insurrections - to powerful?

quote:
Originally posted by Utrecht:
Here is the irony......

While I think that PPP are to cheap (should be 3x as much).... they are less powerful than Crew Insurection. The reason being is that Crew Insurection transfer the Ship to your control - This could be a viable strategy that you would never need to build your own ships (beyond colonizers)

PPP transfers it to 3rd party AI - sure it hurts the affected party, but you do not directly gain either.....



The reason Crew Insurrection is so powerful is that it transfers multiple technologies to you for much less than the cost of the Technological Espionage project. Does it make sense that you can figure out how to duplicate a technology from ONE working copy of a given component? This needs to be changed. Instead of giving you the technology outright, analyzing a working component ought to increase your research points towards that technology. But in order to do that the game would have to track all of your technologies at once like it did in SE3.
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