(conveniantly ignoring the post-deletion debate)
Everyone seems to have conveniantly ignored

my "give us counter strategies" post. The summary of what I said:
A balanced strategy should, if anticipated have accessable and effective counters. I should not be able to tell you "I'm going to choose paper" and have a chance of winning (presumably you will choose scissors).
So can the more experienced players provide worked examples of viable counters to a) The typical VQ SC and to b) the castle/temple/VQ strategy, given that you guess someone is using that strategy from (say) turn 2.
You know exactly what is coming. You should be able to destroy your opponent for being so predictable....