Basic Strategy Questions
I'm new to Dominions II. I'm having trouble finding information between "Patrol: By giving a leader this command he will patrol the province he/she is located in and..." and "I set my PD to 10 and because I have rock solid Nads with blessing and Volgrave armor I usually mass my VD's with VH's and use summonned Slags as a meatsheiled..." ?????
Neither one of those is very helpful for me. Here are my basic strategy questions. (I realized that there are countless strategies and hence countless ways to approach these issues, but I'm looking for some basic guidance.)
1) Basic magic strategy:
I feel compelled to have a rainbow mage regardless of which race I am playing. This lets me find every type of gem and forge nearly every item.
2) Searching for Magic sites
I usually send out a mage with about magic areas (fire, earth, death for example). But of course he/she can't find everything. I want to find them all so I'm tempted to send out my pretender searching after about turn 15 or so. Later if I have a good astral gem income I'll use that reveal all astral spell.
3) How do you do this without a rainbow pretender? If you have no water mages you can't find water sites so you can't empower a mage with water gems to find water sites. Do people just not bother looking for gems that aren't primary to their magic?
4) Castle strategies. Because of administration I am loathed to put two castles closer than two territories from each other. What's some wiser thinking on castle placement.
5) How many gems do you put in the hands of mages as you send them into battle? I don't have a good feel for this. I tend to want to pile up gems for empowerment and magic items but I realize that a mage without gems can't do much. On the other hand I have most of my mages doing research anyway rather than out there fighting -- at least in the early game.
Thanks in advance!
Ice
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