
May 12th, 2004, 10:37 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: traffic report: [url]www.Dom2minions.com[/url]
Quote:
Originally posted by PvK:
Ok. Interesting. Would it be helpful if someone contributed a list of additional appropriate province names for various terrain?
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It would be useful to me but I would break it down. Did you look at the code Ive done for that? It just has two lists. One for interesting descriptors. And the other is mostly just the thesaurus list for the type of terrain. Such as..
data "Forever", "Sparse", "Deformed", "Outgrown", "Wishful"
data "Greedy", "Great", "Lilliputian", "Guardian", "Gateway"
data "Giant", "Draconian", "Dionysian", data "Deviant", "Defiant", "Lair", "Fair"
data "Raven", "Bluebird", "Blackbird", data "Twilight", "Midnight", "Woefull"
data "Watching", "Plentiful", "Lawful", "Fruitful"
data "Forest", "Woods", "Copse", "Grove", "Woodlands", "Timber"
data "Timberland", "Woodlot", "Wildwood", "Thicket", "Growth"
data "Trees", "Canopy", "Maze", "Woodland", "Wood", "Forestry"
data "Wilderness", "Willows", "Oaks", "Saplings", "Orchard"
Running the routine gives me alot more variants than a static list would. Im thinking of adding a routine to create some random strings also just for full variety. Im shooting for having no exact matches on my Epic sized maps. 
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