Re: Order vs. Luck in End Game
Quote:
Originally posted by Leif_-:
I suppose it's a matter of micro-management. Do you really want to have to read through a list of 40+ random events every turn?
|
Most events and Messages are a 2 second glance - not that big a deal. More random events wouldn't be a problem. And it really would help balance Luck (and Misfortune) against Order. Misfortune 3 should hurt more in the end game, albeit ... Losing 1-3 provinces to random attacks can already be pretty nasty, as you either leave them independent or route armies that were better used elsewhere.
It'd also be nice if there was a message for each item forged, and for each empowerment. (A button to go to the next event message would be nice, but hitting 'Esc' and clicking the next isn't a problem as is.)
__________________
Wormwood and wine, and the bitter taste of ashes.
|