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1) Other than for role-playing purposes is there any point to getting Religious Tech or Emotionless? (...)
Why emotionless? (3000 POINTS!!!) I've only had people riot when there's a plague...
If you do capture planets, since the captured population takes on most of your attributes, you don't have to garrison the planet to prevent rioting. In any case, production will drop if happiness goes below Indifferent; that never happens with Emotionless. (I think Emotionless gets the same production boost as Happy, but I'm not sure about that.)
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4) Are storage colonies necessary?
I've seen people recommend these things, but I can't see the point... If a planet has low resource value it usually gets turned into a research or intel colony. My RTS mentality tells me that if I've got excess resources I should build a fleet and start declaring war...
In one of my current games, I started off in an isolated cluster with no warp points out to the rest of the galaxy. I hate to "waste" surplus production, so I was actually scrapping resource production facilities to make space for storage facilities until I got Cargo 2 and upgraded everything. I think I ended up with 500K mineral storage, 300K organic, and 400K+ radioactives, all of which are at least 50% full at the moment. When I reach a point where I need more production, I can go the other direction and scrap excess storage.
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Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft