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Old May 7th, 2004, 10:13 AM

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Default Re: Is the REAL problem with VQs...Norfleet?

Quote:
Originally posted by archaeolept:
again, lol. i wasn't looking for a rehash of possible anti-VQ strategies. I don't really care about that anyways. the "how so" was directly in relation to the quote above it

ie. how do you get that I may be

"confusing "Possible" with "As easily done as fighting any other Pretender of comparable point usage and use""?

where does that come from in what i said?
Because if you are not confusing them, then why would the VQ be 'unbalanced'?

If you can make a Pretender that costs the same amount of points do what the VQ can do (though it may do it differently based on it and the VQ's inherent abilities) then either A.) That Pretender design is unbalanced (too) or B.) The VQ is not unbalanced because this other is not unbalanced.

If there are 2-4 other Pretenders, with the same possibility as that one Pretender then either all of those other Pretenders are unbalanced and need adjusted, or the VQ is in the upper tier of the balance triangle.

So, what I'm not seeing is: Either you do know that there are Pretenders that you can build that do exactly that, though perhaps in a different way. Or you do not know this. If you do know this (assuming) then the reason you feel the VQ is unbalanced is not because of it's inherent abilities or cost/use ratio, but because of it's popularity and ease of use. The fact that it's the same unit that can be mimiced across a swath of nations.

And if that is the case it is not a balanced decision, but one that is goaded by popularity and misinformation.
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