
May 10th, 2004, 09:33 AM
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Corporal
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Join Date: Apr 2004
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Re: Is the REAL problem with VQs...Norfleet?
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What you list there is pretty standard for any magic powered SC... ie researching Alteration 3 and Enchantment 1. And that can be achieved in 5-7 turns depending on whether your SC needs anything forged, so I wouldn't call it "mid game".
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My reasoning was that if the alternative starts winning provinces on turn 1, and you wait till turn 5 (your earliest estimate) your alternative would have 5 more provinces than you by then, and
1+2+3+4+5 = 15 turns more province income ASSUMING that he doesn't reinvest that income to capture more provinces. So if there is such an alternative, the VQ suggested can hardly be considered a good "early expansion" pretender.
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