Thread: Arcoscophile
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Old May 6th, 2004, 11:21 PM

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Default Re: Arcoscophile

Quote:
Originally posted by Blitz:
quote:
Arcoscephale is not as synergetic with a no-magic wyrm as any other nation, just because it's Heal Troops ability is more useful on Pretenders you can't call back easily
I'm not sure the logic here, maybe you can elaborate. Dead wurm = oh well. He loses nothing but priest time when recalled. How is that different than a dead wurm for say... emor (yeah right).
The ease of use of Healing and ridding a Pretender of Afflictions is usually associated with Pretenders you want to live (worry about dying because they lose paths, get crippled, etc).

With such easy access to the ability to heal afflictions it is less important that you heal them as it is throw your No Magic Wyrm at something, if he dies, pray him back. It takes 40 Prayer points, or 10 Indy Priests 2 Turns to call him back. Whereas if you use a Priestess to Heal, it could be 2-5 turns to heal all the afflictions, have to have a Priestess nearby to sit and heal, and your Pretender is sitting around (not much good researching and forging with no magic) while waiting to be patched up.

Any other nation had a no magic wyrm, they'd just kill him off and call him back good as new ready to kill some more heathens. It's actually not a very painful process. Whereas with Arco, you can load up say a Nataraja with 3 or 4 magic paths, or a Titan etc and know that if he gets beat down some you can heal him and not lose his paths.
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