
May 6th, 2004, 11:33 PM
|
Sergeant
|
|
Join Date: Apr 2004
Posts: 229
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Arcoscophile
Quote:
Any other nation had a no magic wyrm, they'd just kill him off and call him back good as new ready to kill some more heathens. It's actually not a very painful process. Whereas with Arco, you can load up say a Nataraja with 3 or 4 magic paths, or a Titan etc and know that if he gets beat down some you can heal him and not lose his paths.
|
Maybe you just never lose your gods (or stick to the VQ), when a god is called back with "call god" he often still has 3-4 afflictions, especially if he's a big regenerator that's gonna take some shots like a Wurm. Although the regeneration reduces affliction chance, It's not at all uncommon to see a wurm revived with more than one affliction. Arcoscophile can deal with these before or after death.
Combining no magic with affliction removal means a wurm can be used almost as indiscriminately as a VQ by an arcoscophile player, provided he is willing to pay the cost in priest time.
Compared with the alternatives this is either a far superior (rainbow mage, mortal SC), or patheticly inferior (munchkin VQ) way to pay for the death of your Avatar.
|