Thread: Arcoscophile
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Old May 6th, 2004, 11:33 PM

Blitz Blitz is offline
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Default Re: Arcoscophile

Quote:
Any other nation had a no magic wyrm, they'd just kill him off and call him back good as new ready to kill some more heathens. It's actually not a very painful process. Whereas with Arco, you can load up say a Nataraja with 3 or 4 magic paths, or a Titan etc and know that if he gets beat down some you can heal him and not lose his paths.
Maybe you just never lose your gods (or stick to the VQ), when a god is called back with "call god" he often still has 3-4 afflictions, especially if he's a big regenerator that's gonna take some shots like a Wurm. Although the regeneration reduces affliction chance, It's not at all uncommon to see a wurm revived with more than one affliction. Arcoscophile can deal with these before or after death.

Combining no magic with affliction removal means a wurm can be used almost as indiscriminately as a VQ by an arcoscophile player, provided he is willing to pay the cost in priest time.

Compared with the alternatives this is either a far superior (rainbow mage, mortal SC), or patheticly inferior (munchkin VQ) way to pay for the death of your Avatar.
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