Re: Good game, but....the AI is very bad.
[quote]Originally posted by Gandalf Parker:
Quote:
To at least test the concept quickly the first one would be easier. Leif or I could also write you a routine which populates a map on purpose with certain pop-types and leaving others out. Maybe making all the provinces have knights and longbows
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Actually, look at the DovregubbensHall.ran included with the DomScripts.zip for an example of a randomisation configuration that does just that (although mooseriders are much more fun than longbows).
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"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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