Re: Dom2 file formats
Well the map image is readable (.TGA paint program format)
the map commands are readable (.map file, ascii text)
the MODs are readable (.dm file, ascii text, plus .tga's in the mods dubdirectory)
the games scoreboard is readable if you use the --scoredump switch when running the game. (score.html, web format)
I think thats about it. I have a bit of code someone did way back in Dom1 which is suppposed to be able to read god files (.2h) but I dont know how well it does Dom2 files. And I dont know if anyone has ever tried modifiing it to read the later .2h files in an ongoing game
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