
May 14th, 2004, 09:31 AM
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Corporal
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Join Date: May 2004
Location: Denmark
Posts: 74
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Re: Dom2 file formats
Quote:
Originally posted by Gandalf Parker:
That was Illwinter you were answering.
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Oh, hehe!
Quote:
Something with a reason, short of dump it all and let me play with it. Im a hacker and would love it but I understand not getting it.
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Ditto, and if you know Stars! you know what kind of info I'm looking for - no more or less info than what the current player knows.
Also, dumping should be a player action, not an automatic job (or it could be done via a command line option).
ASCII dumping should be done to sepearate filesnames, like:
'gamename'-world-'nation'-'turn#'.txt
=all world data from players PoV (shrines, provinces, fortresses, garrisons etc.)
Example: genesis-world-jotun-5.txt
'gamename'-units-'nation'-'turn#'.txt
=all unit and army data, army composition, unit afflictions etc.
Example: genesis-units-jotun-5.txt
'gamename'-orders-'nation'-'turn#'.txt
=current orders given to which units, build orders etc.
Example: genesis-orders-jotun-5.txt
All in all, every piece of info available to the player in-game, dumped in ASCII format.
(Afterthough: Actually, if the regular savefiles were named uniquely like above there'd be no problem idetifying which jotun.2h file belonged to which game. 8.3 length filenames have long been made obsolete by any modern OS)
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