
June 15th, 2004, 11:30 PM
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Second Lieutenant
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Join Date: Apr 2004
Location: Ohio
Posts: 402
Thanks: 0
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Re: Unit Names, IDs, and Graphics Available
Quote:
Originally posted by Zen:
Is there any way for you to 'rip' them out in the proper sizefile for ease of changing? Only because there are a few of us (me in particular) who have no skill in image editing.
Also is there any way to pull the animation images or would you have to go into the game, take some sort of SS then port it out?
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I got all the images by creating a script that automated the process of taking screen captures.
I tried many settings to get the best image before I took the screen capture but was unable to find one where the images were displayed in there ACTUAL resolution.
If someone comes up with the perfect settings I can run the scripts again. It takes about 4 hours to go through all 1100 units.
I can't think of anyway to automate the capture of the attack animation. If anyone has some ideas I'm open to them.
The absolute best method would be for someone to actually rip the data directectly from the game files. I don't have any expierence in this area.
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