
May 27th, 2004, 04:03 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: How often do you alchemetize for gold?
Quote:
Originally posted by PhilD:
An Alchemist has a Gold cost of 300, so an Upkeep cost of 20. If you're alchemizing about 4 Earth gems a turn, or 3 Fire, that pays for his upkeep. Not exactly early game, but I'd say that's easy to reach in a non "purely blitz" game, and definitely worth it in solo play (of course, you have to add in the 200 Gold for a Lab, and the 300 upfront cost of the Alchemist; but that's just 34 Fire gems before you get the Alchemist, or 23 after it).
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And in addition to alchemizing for gold, he's forging items or doing research every turn he's at that lab. Or searching for magic sites, if you have a combination of pretender and nation that doesn't have much fire/earth/air. (Is air the third path on the Alchemist? I have several, but...)
In a large game, I always pop out 1 alchemist if I find that site. Usually no more than one, and I put bodyguards on him and move him to a fort with a lab soon as possible; I've moved one away from a fort with a lab (where I recruited him) simply because that was a border province.
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Wormwood and wine, and the bitter taste of ashes.
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