
May 23rd, 2004, 08:45 PM
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Sergeant
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Join Date: Dec 2003
Location: Würzbueg, Germany
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Re: C\'Tis Desert Tombs -- 200 pts?
Quote:
Think of Ctis in the terms of ancient Egyptian mythology. We can imagine Ctis has a complicated cosmology of parity in the life/death cycle, unlike in SG/Ashen Ermor where death is malevolent and forced by an externality upon an unwilling populace.
Desert Tombs Ctis is akin to a kind of 'Rapture Ready' philosophy, where the inhabitants are quite willing to pass into death so as to rise again in the final struggle vs. true evil. Or something.
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That sounds good to me. Still, Desert Tomb reminds me much of Vanilla Ermor, and I would like to see the forced death removed so it can compete with the other undead themes
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