Re: Transphasic Torpedoes
Just from the subject line i thought this thread would bring up an idea I'v been toying with...
What's to stop modders make more creative use of the damage at range feature? Aftr all thre's nothing to stop you having a weapon which is useless at short rang, but does more and mor damag the further away it got (Something to do with vlocity?) or a seeker that only damages at even rangs (ie damage 1 150 1 140 1 130) I'm sure we sould come up with some good technobabble to explain this, and it would make for some interesting combat strategies...
------------------
"Pinky, are you pondering what I'm pondering?"
"Uh, I think so, Brain, but balancing a family and a career ... oooh, it's all too much for me. "
|