Re: Pseudo-SC building question
I really recommend the Stymphalian Wings for the armor on your seige golem. It provides 3 main benefits:
- Flying: useful in battle, but even more useful for being able to get your SC where it needs to be in a hurry on the strategic map. You can also more easily raid behind enemy lines this way.
- Fear: nice effect to help route enemies
- Trampling: Against normal masses of units, a quickened size 5 trampler (ieL a seige golem with stymph wings) will decimate them far quicker than a quickened seige golem just swinging its hammers will. Faster killing = more kills before they route and less likelihood of getting afflictions.
As a bonus, the Stymph Wings use the same path/gems you already have for the seige golem.
If you can manage it, I'd recommend the normal golem over the seige golem, because it has hand slots (for a charcoal shield, and/or shield of valor or shield of gleaming gold), and astral magic to cast body ethereal, astral shield, luck, antimagic, and maybe astral weapon or twist fate.
If you go with a seige golem and the Stymph Wings, I'd also add:
-Wraith Helm - Ethereal is awesome, and this gives you a few chaff skels to distract the enemy slightly (your golem shouldn't route when they die). If this is too pricey, I'd maybe go with a Horror Helm to boost the fear effect.
-Stymph Wings - discussed above
- Boots of Quickness
- Pendant of Luck
- amulet of antimagic or missile protection
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