Re: How to solve castling effect?
I thinking: Isn't the problem REALLY that temples are burned down? I suggest that either
1. you win the temple and can use it (just like a lab)
2. Enemy temples remain in effect FOR THE ENEMY until his dominion in that province is eradicated. (my favorite, but require much code chaging)
3. Enemy temples remain in effect FOR THE ENEMY until teared down by a commander.
That would also balance those ghosts to something more reasonable, e.g. point defence.
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