Re: How to solve castling effect?
The easiest way to solve the castlting problem (if it is indeed a problem) would be to charge a maintence fee for the castle.
One of the main reasons I build a castle now is in the increased income. You plop a wizards tower down on a province generating 100 coins and it has paid for itself in 20 turns. Plus you get a recruiting center and protection from raids.
If I had to pay 15 gold a turn instead of receiving it, I would build far fewer fortresses.
I don't actually support this change but it would solve the problem. I like investing in infrastrucute that pays dividends down the road.
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