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Old May 28th, 2004, 11:31 PM

Scott Hebert Scott Hebert is offline
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Default Re: Can I get some cheese with that...

Well, for me, things CAN be tested. It all depends on how much work you're willing to do for it.

Take, for example, the Vampire Queen. You think she should cost more? Go right ahead. You don't have to spend all the points you get to make your Pretender. The formulae used to figure out costs for things like Paths are well-established, and so you can tweak the numbers to what you think she SHOULD be. Then you play her.

Come to think of it, aren't Pretenders able to be modded/created now? You could simply create what you think an appropriate VQ would be, and test to see if she is, IYO, more balanced.

Another thing. Clams. What's the appropriate cost for them? This is, actually, something you can verify in-game. If you think that they should cost 10W and 10S, for example, simply remember that you need 10 Astral gems in your lab for each Clam you own. Alternatively, you could take the 10 Astral cost, convert it into ANYTHING else (giving 5 gems), convert those BACK to Pearls (giving 2 Pearls and 1 Gem), and convert those Pearls back into a gem (giving 2 Gems), and converting back to a single Pearl. Poof, you just had 9 Pearls disappear. Also, make sure you only Forge with capable mages.

Is it work? Yes. Before you reflexively ask, "You expect me to do THIS MUCH just to prove something that already exists?", I'll answer you. Yes. I do. Supposition and 'because everyone does it' is not evidence. It won't get anything changed. The more you can do to identify the problem AND work on a viable solution AND show that that solution is better for the game, the better your chances are for getting the change made.

Mostly, I see people working on only the first problem. Gandalf constantly says it; give us solutions, not problems. And don't just give solutions, give us evidence that show the solutions do what they're supposed to. Only then is IW likely to implement the change.

Scott
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