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Old May 29th, 2004, 06:26 AM
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Stormbinder Stormbinder is offline
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Default Re: Can I get some cheese with that...

Quote:
Originally posted by Zen:
quote:
Originally posted by Stormbinder:
True, I didn't specifically mention this, but I asumened it should be pretty obvious. Otherwise, the suggestion would have nothing to do with changes to commanders and orders but would be just "Do not make temples burn automatically".
Not really. And I think it would be more of a coding issue than you seem to think. I don't know how Capital only Magic Sites are coded (that might be a place to start to see how in depth and what kind of assigned values have to be attributed) and the factors of nulling them once taken by a non-nation player.

Either way. I don't think honestly a Castler is castling because of protecting his temples. That is just a side excuse as Dominion is important. A castler is castling to provide a speed bump to encroaching forces in order to manuver a hammer in place to take out the encroacers. So this change would not change the willingness to Castle or not one bit, but would make taking and Holding even easier.

I've said that it'll not eliminate madcastling completely, but the desire to protect temples is an important one, although not the only one.

With no exceptions all people who were advocating the "mad castling" strategy so far in each and every thread on this board have said that the number one reason they do it is to protect the temples. I have no reason to believe that they are all lying. I think it is an important reason, although I agree that it is not the only one.


But the most importent point why to have this rule is that it would give people alternative ways to protect their temples, without restoring to "mad castling" strategy if they choose not to.


And it would bring all these interesting additional choices/questions for raiders/defenders that I've mentioned in my previous post, increasing diversity even more. This chancge could bring something interesting into the game, without taking anything in return(except maybe making raiding a little bit less profitable, but in the same time more interesting, since now you are facing more choices than just "burn everything and move on"), and it may very well improve both fun and balance, while reducing prominence and frequency of mad castling strategy and giving other strategies better fighting chance.


Besides you can't really argue about whom it will benefit more Zen, think about it this way - one player's (yours for example ) strategy calls for building casltes in 33% (or 50%, or 25%, whatever) provinces in your dominion. And other player is a "madcastler", who builds cheap castles and temples in every province.

Now you are in the full scale war. Then suddenly with this new "temples change" your attacks on mad castler do not change at all, since all his temples are protected anyway, while you have much better chance to protect your territory with the temples against his raiders, since it is harder now for him to burn your temples.


So who do you think will benefit from this suggested new rule more?


And even mad castler (unless he is really die-hard one, such as certain person) may be quite temped to invest a little more into troop/mages production, instead of burning tons of money on building castles everywhere.

[ May 29, 2004, 06:04: Message edited by: Stormbinder ]
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