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Old June 1st, 2004, 06:48 PM
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Default Re: Improving the Transformation spell

Quote:
Originally posted by Cheezeninja:
Awwww C'mon, i really really want the chance to turn my 0 point pretender into a all conquering doom horror with multiple magic paths.... pleaaase?
Any pretender would need at least 1 in nature magic plus items for nature bonus to cast the spell. Also it would be advisable to have some nature gems and a nature mage which can do gift of reason if something goes wrong.


The spell should definitely have more possibilities for it to be considered since it has such a high level for what it does.
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