
June 4th, 2004, 05:50 AM
|
Private
|
|
Join Date: Feb 2004
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: MP Game - Omfg another mp game!
Quote:
Originally posted by PrinzMegaherz:
I dont mind a vampire queen with strong blood and death magic, as you could expect from a vampire. I dont want VQ with other paths. That should solve the problem and make balanced enough to be played with.
Regarding Clam hoarding, I have no way of controlling how many clams are owned by each player. I have not experienced clam hoarding myself, so I am not sure whether it is as abusive as some people here mention or not. I am sure however, that using this strategy successfully needs a somewhat experienced player, and this is a low experience game, so those two things should exclude each other.
|
This is not clever limitation. It'll be my 3rd MP game. So i'm newb in this sense. But i'm sure that on crowded map, no one will start clam hoard. It's only possible when you have time, and if you don't all this is pointless.
Now back to VQ, it's not that much fun in taking only blood and death, since you don't need a lot of this knoowledge. Let's suppose i would like to create Super Combatant. Then i'll take Ghost King and we'll see exactly the same issue. I honestly do not understand why GK should be different?
I think it's highly counter-productive to limit something, how else you could learn how to beat some strategy other that try to do it in real MP game?
to JJ: there are a lot of strategies that will give advantages to the player. And that's the whole point of choosing correct one.
As for clam hoarding, in normal magical richness, it's hard to create enough clams. At least at the start. And if map is crowded, i.e. no sleeping periods. You just won't have a chanse to hoard, because you'll have to spend your gems on more urgent needs!
As for VQ there is a some abuse potential, but this is related to any other SC! And as undead VQ is relatively easy to counter.
[ June 04, 2004, 07:26: Message edited by: mnoracle ]
|